Showing posts with label Breath. Show all posts
Showing posts with label Breath. Show all posts

Tuesday, 16 November 2010

Smule: Ocarina iphone app

The Ocarina created by The Smule is a wind instrument designed for the iPhone, Which uses a wide array of technologies: microphone input (for breath input), multitouch (for fingering), accelerometer, real-time sound synthesis, high- performance graphics, GPS/location, and persistent data connection. In this mobile musical artifact, the interactions of the ancient flute-like instrument are both preserved and transformed via breath-control and multitouch finger-holes, while the onboard global positioning and persistent data connection provide the opportunity to create a new social experience, allowing the users of Ocarina to listen to one another. In this way, Ocarina is also a type of social instrument that enables a different, perhaps even magical, sense of global connectivity.




Smule: Ocarina 2008


Jeff Smith the creator of Ocarina is intensely investigating a notion of “interactive sonic media”

Ocarina now has more than one million users worldwide.

Ocarina: Website
http://ocarina.smule.com/

Smule: Website
http://smule-web.s3.amazonaws.com/ocarina/ocarina-nime2009.pdf

Ocarina: Video
http://www.youtube.com/watch?v=RhCJq7EAJJA

Designing Ocarina:
http://smule-web.s3.amazonaws.com/ocarina/ocarina-nime2009.pdf

Scott Snibbe: Blow up

Blow Up by Scott Snibbe records, amplifies, and projects human breath into a room-sized field of wind. The installation comprises two devices. The first is a rectangular array of twelve small impellers, which stands on a table on one side of the gallery. This small input device is electronically linked to a large wall of twelve electric fans. The tabletop impellers are spatially and temporally synchronized to the fans in the wall. When a “sender” blows into the first device, “receivers” experience the magnified breathing patterns over their entire bodies. When he stops blowing, the wall continues to play back the most recent breathing pattern, captured in an amplified loop, until someone inspires a new pattern.

Blow Up’s simultaneous processes of recording, translation and amplification is meant to increase the breath’s salience and legibility, while detaching the breath from the body that allegedly produced it. The process of observing this translation and translocation of respiratory activity may prompt the sender to consider the connection between one’s person and the air it exchanges, and, more broadly, the existence of any self independent of the air signaling its presence.




Scott Snibbe: Blow up 2005

Scott Snibbe: Video
http://www.youtube.com/watch?v=DIhgDbej0T0&feature=player_embedded

Scott Snibbe: Website
http://www.snibbe.com/projects/interactive/blowup/